WHO: Nathaniel & Anders (I know Anders was also interested in Clarel but since we only have like six Wardens anymore I think doing only two makes more sense, Clarel next time, etc.) plus up to two additional people of their choice.
WHEN: Try to have a report in by the end of July!
WHAT: Vigil's Keep hasn't been occupied by Wardens since they were called to Ferelden by Clarel, and Amaranthine has a new Arl, but all their shit is—theoretically—still there. Taking back the fortress itself isn't a priority, since they don't have that many people to put it in it at the moment, but securing any money, goods, and other mobile or liquid assets is. Your characters' mission is to visit the new Arlessa of Amaranthine, the daughter of Lord Eddelbrek (now deceased) who was elevated to Arlessa following acts of heroism during the initial period following the Breach, and talk her into giving up the goods without souring any relationships. Or break in and take them and we can blame thieves later. Either way.
HOW: You can make everything a group effort if you want, or divvy things up however you like. And it doesn’t matter what you RP—you can handwave a fight and just write the clean-up and recovery after it, or just write your characters discussing a moral quandary instead of logging out the actual event, or announce something via crystal without logging it out. Whatever is fun. Just make sure you also submit a report that summarizes what happened, including anything you handwaved.
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WHO: Nathaniel & Anders (I know Anders was also interested in Clarel but since we only have like six Wardens anymore I think doing only two makes more sense, Clarel next time, etc.) plus up to two additional people of their choice.
WHEN: Try to have a report in by the end of July!
WHAT: Vigil's Keep hasn't been occupied by Wardens since they were called to Ferelden by Clarel, and Amaranthine has a new Arl, but all their shit is—theoretically—still there. Taking back the fortress itself isn't a priority, since they don't have that many people to put it in it at the moment, but securing any money, goods, and other mobile or liquid assets is. Your characters' mission is to visit the new Arlessa of Amaranthine, the daughter of Lord Eddelbrek (now deceased) who was elevated to Arlessa following acts of heroism during the initial period following the Breach, and talk her into giving up the goods without souring any relationships. Or break in and take them and we can blame thieves later. Either way.
HOW: You can make everything a group effort if you want, or divvy things up however you like. And it doesn’t matter what you RP—you can handwave a fight and just write the clean-up and recovery after it, or just write your characters discussing a moral quandary instead of logging out the actual event, or announce something via crystal without logging it out. Whatever is fun. Just make sure you also submit a report that summarizes what happened, including anything you handwaved.
ETC: Let us know if you have any questions.